In the past two weeks I've been working on A.I.

I wanted the evil minions to behave based on the physics engine, and yet give them some control to avoid just tumbling around.

To do this they are controlled by a state machine, that switches between idleing, warning, attacking, and so on, states. Some forces are applied to control rotation, so the minion can stand easily.

Here are some result of the week of testing:

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